The infernal turn based strategy conjured from the bowels of Hell, known as Solium Infernum has been released onto the mortals of this world. The game is a heady mixture of board game, card game, and high strategy in terms of diplomacy, hellish compromises and decisions. Dripping with the goop of Damnation itself, the game is steeped in lovely demonic art.
Whilst the user interface is still being awkwardly wrestled into the Macromedia Director straightjacket – it does a wonderful job of setting the scene and soaking you in the ichor and oddities of the diabolic game world, but is functional enough to allow you to methodically plan your domination of the inferno.
Developed by Cryptic Comet, the company that released the post-apocalyptic strategic card game Armageddon Empires (AE), Solium Infernum has all the depth and complexity of the previous title, and like its predecessor, it certainly requires reading of the manual, and possibly some extra reading of forum guides and fan strategies to fully appreciate the nuances of the game.
The guys from the Three Moves Ahead podcast, hosted on the FlashofSteel.com website have been using the games Play By EMail (PBEM) functionality to play out a multiplayer game and they’ve been live blogging it on the Quarter to Three forums, its worth a read to fully appreciate the cut and thrust of the games mechanics, including the devilishly combative trash talk.