ARMA2: Operation Arrowhead Review
‘TAAAAAAAANK!’ I scream, flopping belly down in what I hope is enough of a rise to provide cover from the metal beast’s mounted MG. Two of my squad members become a fine red mist and the thing begins to move. As my buddy yells into the headset for a sitrep, the MG opens up and [...]
A Massive Conversion: the Apple effect in action.
I was a naysayer. I’ll admit it. My first thoughts when I saw the iPad were “it’s just a giant iPhone…”, and my thinking stayed that way for months. Cynical of apple’s attitude towards those that make their products and those that buy them and full of scorn for those that fell for the apple [...]
What do indie game developers do with free time?
They develop other games for fun really they do.
Oh, and they film themselves doing it and timelapse it and put it on YouTube… just to show everyone else what we could be doing but aren’t, and also partially to show off, but I suspect mostly because they find it amusing to do so.
Sony and I: A PS3 Story
Two weekends ago while watching The Crazies on Blu-Ray It wasn’t very far in until there was a flicker followed by the sound of something powering down. My PS3 had bought the farm.
In an desperate attempt for it not to be totally dead I repeatedly did the following actions, which all resulted the same way; [...]
Fridays with Fumanstu #2 – Common Aims
Fumanstu continues his weekly series on games and his life. This week he talks about MAG and Global Agenda. He would also like to point out that he’s managed two in a row. Go him! He likes 7-up and writing about himself in the third person.
Last weekend saw the launch of MAG for the PS3 [...]
Fridays With Fumanstu #1 – The Death of Fumanstu
One of the things that I suffer from is an irritating habit of putting off anything that could conceivably be delayed. This applies to writing stuff for The Claw as much as it does to getting pretty much anything done at work. Pperhaps, it especially applies to writing for The Claw. In my experience things that you’re trying to fit in around the rest of your life are the things that never get done. So in order to combat this and get some regular content up and, at a long shot, attracting some regular readers I’m launching Fridays with Fumanstu, a weekly column that will look at the world of The Claw from the personal view of..well..me. Warning, I will talk about WoW. But not this week.
CLAWFEST over Dragon Age: Origins
The staff at The Claw (Stuart [FUMANSTU], Christi [BEARDYBRAVE], Dan [DRDAMN] and Ian [SPELK]) decided it was about time to sit around a virtual table (Google Wave), get our claws out and tear through a recent game title we’ve all played. Throwing in questions, and responding individually, hopefully highlighting several perspectives about the game all [...]
Paul Eres @ The Claw
The Claw has been fortunate enough to host another Google Wave based interview with the indie developer Paul Eres, designer and coder of one of the best Tower Defense games out there, Immortal Defense, and we get to chat about the future and his upcoming 2d adventure game Saturated Dreamers.
Shift Your Expectations
The Need for Speed series from EA has rarely been known for innovation. The early titles were distinctive affairs with rolling point to point countryside tracks featuring supercars and police chases. At that time they set something of a standard for others to follow, but in recent times the series has dug itself into a [...]